Until Now
Art & CultureTechnologyMedia

Video games

An interactive medium grows larger than film and music combined.

When
Era
Contemporary, Holocene

Pong arrives in arcades in 1972 and home consoles follow. The industry now exceeds the film and music businesses in revenue, and games have become a serious narrative and artistic medium as well as a commercial one. They also drove demand for graphics processors, and those chips turned out to be exactly what training neural networks required — an unplanned dependency that shaped the AI boom.

Just before

Just after